Major weapon system changes from the June 9, 2026 Monument of Triumph update. Covers the new tier system, new Exotic weapons, and significant archetype changes.

Weapon Tier System

🟢 MECHANIC

All weapons can now be upgraded from Tier 1 to Tier 5 through the weapon inspection screen. Cost: Glimmer + Ascendant Alloys + Enhancement Prisms. Tier 5 unlocks enhanced versions of both weapon perks and cosmetic options.

🔵 TIP

You don't need to upgrade everything at once. Prioritize your main DPS weapons (Exotic heavies, your god-roll primaries, favorite raid weapons) first. Ascendant Alloys are the bottleneck resource.

🟡 WARNING

Tier 5 is expensive. Don't waste resources upgrading weapons you're not actively using. Check perk synergy before committing — enhanced perks have stronger effects, not just the same effect.


New Exotic Weapons

Cull's Shadow — Kinetic Fusion Rifle

Source: Oblation: Bloodline exotic mission (Moon) · Weapon of Sorrow

🟢 MECHANIC

Final blows and rapid hits with the frontal blades heal you and grant Soulfire Charges. The exotic perk scales up as Soulfire Charges stack.

🔵 TIP

Strong for sustained combat in endgame content where staying alive is a challenge. The Weapon of Sorrow typing means it benefits from any Hive buff or synergy in your build.

Fafnir — Void Linear Fusion Rifle

Source: Tenet of Bravery vendor (Legendary Marks at the Monument of Triumph kiosk)

🟢 MECHANIC

Consumes reserves to over-pressurize the next shot. Over-pressurized shots deal bonus damage and apply Weaken to targets on hit.

🔵 TIP

The Weaken application stacks with other debuffs (Divinity, Tractor Cannon) for additional damage multiplier. This is a natural fit for Void team compositions where Weakening is already in the toolkit.

Turncoat — Void Hand Cannon

Source: Season Pass (Level 1 paid / Level 70 free track)

🟢 MECHANIC

Builds Latent Power on precision hits. Once Latent Power is full, triggers increased rate of fire and enhanced hip-fire accuracy automatically.

🔵 TIP

Effective for aggressive playstyles where you're constantly landing precision hits. The hip-fire accuracy bonus makes it stronger in close-to-mid range than most Hand Cannons.


Primary Weapon Buffs

🟢 MECHANIC

All primary weapons received damage buffs vs standard enemies (minors):

Legendary primaries: +30% damage vs minor enemies

Exotic primaries: +40% damage vs minor enemies

Non-blaster primaries: +15% damage vs major enemies

🔵 TIP

Primary weapons are significantly more viable for add clear in higher-tier content now. You're less punished for running a primary in your energy slot alongside a heavy DPS weapon.


Archetype Changes

High Impact Auto Rifles

🟢 MECHANIC

Rate of fire increased from 360 RPM to 400 RPM. Same damage per bullet, just faster.

🔵 TIP

Previously underused archetype. The 400 RPM rate now puts them in a competitive range for sustained add clear.

Lightweight Pulse Rifles

🟡 WARNING

Damage nerfed. Previously best-in-class for DPS-per-shot at long range — now less dominant. Check current tier lists before investing in crafted Lightweight Pulse rolls.

Rapid-Fire Scout Rifles

🟡 WARNING

Damage nerfed. Rapid-Fire Scouts were strong in the Renegades meta — this brings them down. High-Impact Scouts are now the preferred Scout archetype.


Exotic Reworks — Highlights

28 Exotic weapons were reworked in the June 9, 2026 update. 25 previously catalyst-less Exotics also received new catalysts.

🔵 TIP

Check the full patch notes on the Destiny 2 website or Shattered Vault for the complete list of all 28 reworks. The highlights below cover the most fireteam-relevant ones.

— Most Exotic support weapons (Lumina, Wish-Ender, Conditional Finality) had their team-buffing effects adjusted upward

— Weapons that previously had niche use cases received buffs to bring them into relevant rotation

— 25 new catalysts now available — check the Monument of Triumph kiosk in the Tower for acquisition sources


Champion Frames (Quick Reference)

Champion coverage is now intrinsic to weapon frames — no artifact mods needed.

Unstoppable: Aggressive / High-Impact frames

Barrier: Precision / Adaptive frames

Overload: Lightweight / Rapid-Fire frames

Subclasses

Full champion frame details and subclass changes

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