Weapons
Major weapon system changes from the June 9, 2026 Monument of Triumph update. Covers the new tier system, new Exotic weapons, and significant archetype changes.
Weapon Tier System
All weapons can now be upgraded from Tier 1 to Tier 5 through the weapon inspection screen. Cost: Glimmer + Ascendant Alloys + Enhancement Prisms. Tier 5 unlocks enhanced versions of both weapon perks and cosmetic options.
You don't need to upgrade everything at once. Prioritize your main DPS weapons (Exotic heavies, your god-roll primaries, favorite raid weapons) first. Ascendant Alloys are the bottleneck resource.
Tier 5 is expensive. Don't waste resources upgrading weapons you're not actively using. Check perk synergy before committing โ enhanced perks have stronger effects, not just the same effect.
New Exotic Weapons
Cull's Shadow โ Kinetic Fusion Rifle
Source: Oblation: Bloodline exotic mission (Moon) ยท Weapon of Sorrow
Final blows and rapid hits with the frontal blades heal you and grant Soulfire Charges. The exotic perk scales up as Soulfire Charges stack.
Strong for sustained combat in endgame content where staying alive is a challenge. The Weapon of Sorrow typing means it benefits from any Hive buff or synergy in your build.
Fafnir โ Void Linear Fusion Rifle
Source: Tenet of Bravery vendor (Legendary Marks at the Monument of Triumph kiosk)
Consumes reserves to over-pressurize the next shot. Over-pressurized shots deal bonus damage and apply Weaken to targets on hit.
The Weaken application stacks with other debuffs (Divinity, Tractor Cannon) for additional damage multiplier. This is a natural fit for Void team compositions where Weakening is already in the toolkit.
Turncoat โ Void Hand Cannon
Source: Season Pass (Level 1 paid / Level 70 free track)
Builds Latent Power on precision hits. Once Latent Power is full, triggers increased rate of fire and enhanced hip-fire accuracy automatically.
Effective for aggressive playstyles where you're constantly landing precision hits. The hip-fire accuracy bonus makes it stronger in close-to-mid range than most Hand Cannons.
Primary Weapon Buffs
All primary weapons received damage buffs vs standard enemies (minors):
Legendary primaries: +30% damage vs minor enemies
Exotic primaries: +40% damage vs minor enemies
Non-blaster primaries: +15% damage vs major enemies
Primary weapons are significantly more viable for add clear in higher-tier content now. You're less punished for running a primary in your energy slot alongside a heavy DPS weapon.
Archetype Changes
High Impact Auto Rifles
Rate of fire increased from 360 RPM to 400 RPM. Same damage per bullet, just faster.
Previously underused archetype. The 400 RPM rate now puts them in a competitive range for sustained add clear.
Lightweight Pulse Rifles
Damage nerfed. Previously best-in-class for DPS-per-shot at long range โ now less dominant. Check current tier lists before investing in crafted Lightweight Pulse rolls.
Rapid-Fire Scout Rifles
Damage nerfed. Rapid-Fire Scouts were strong in the Renegades meta โ this brings them down. High-Impact Scouts are now the preferred Scout archetype.
Exotic Reworks โ Highlights
28 Exotic weapons were reworked in the June 9, 2026 update. 25 previously catalyst-less Exotics also received new catalysts.
Check the full patch notes on the Destiny 2 website or Shattered Vault for the complete list of all 28 reworks. The highlights below cover the most fireteam-relevant ones.
โ Most Exotic support weapons (Lumina, Wish-Ender, Conditional Finality) had their team-buffing effects adjusted upward
โ Weapons that previously had niche use cases received buffs to bring them into relevant rotation
โ 25 new catalysts now available โ check the Monument of Triumph kiosk in the Tower for acquisition sources
Champion Frames (Quick Reference)
Champion coverage is now intrinsic to weapon frames โ no artifact mods needed.
Unstoppable: Aggressive / High-Impact frames
Barrier: Precision / Adaptive frames
Overload: Lightweight / Rapid-Fire frames
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