Boss Rush

Pantheon 2.0 is a permanent boss-rush activity featuring reprised encounters from vaulted raids. Bosses use the same core mechanics as their original appearances. Two named three-boss activities are available, plus The Gauntlet (all six bosses back-to-back). Weekly rotation features two bosses for targeted loot farming.

Activities

Calus Resplendent

Argos → Gahlran → Emperor Calus

Morgeth Surpassing

Warpriest → Consecrated Mind → Morgeth

The Gauntlet

All six encounters back-to-back, no checkpoints, stacking power handicaps. Unlocked June 13, 2026.

Weekly Rotation

Starting June 16, two bosses rotate weekly for targeted loot drops.

Difficulty Tiers

🟢 MECHANIC

Adventure — Infinite revives. For learning mechanics. No Feat modifiers.

🟢 MECHANIC

Standard — Limited revives. Weekly Adept weapon drops.

🟢 MECHANIC

Custom — Optional Feat modifiers active. Power handicap +5 to +20. Masterwork-tier rewards.

Rewards

🔵 TIP

Spoils of Conquest drop from all Pantheon 2.0 bosses. Combine with the Monument of Triumph kiosk to purchase older raid Exotics you're missing.


Boss 1 — Argos, Planetary Core

From Eater of Worlds · Calus Resplendent

🟢 MECHANIC

Three elemental craniums spawn around the arena (Arc, Solar, Void). Match and deposit each cranium into Argos's matching shield orb to remove his immunity. Destroy all three orbs at the same time for a DPS boost.

🔵 TIP

Designate one player per cranium element to avoid confusion. Call out when each cranium is ready before simultaneous deposit.

🟡 WARNING

During Gravity Smasher, Argos winds up a room-wipe attack. You must break both weak points on his body before the timer expires or the entire team wipes.

🔴 FAIL

Fewer than 2 weak points destroyed before Gravity Smasher timer — full wipe.


Boss 2 — Gahlran, the Sorrow-Bearer

From Crown of Sorrow · Calus Resplendent

🟢 MECHANIC

Three pairs of Sorrow Vessels spawn. Each pair has a Witch's Blessing timer — if the timer expires on any pair, the run wipes. Clear waves, defeat the Witch guarding each vessel pair to reset timers. When all timers are managed, DPS Gahlran.

🔵 TIP

Assign two players per vessel pair. The designated players watch their pair's timer and call out when it's close to expiring.

🟡 WARNING

When Gahlran raises both hands and channels, he goes immune. Stop shooting his body immediately — you must shoot both hands, then target the crown on his head to break immunity and resume DPS.

🔴 FAIL

Any Witch's Blessing timer hits zero — full wipe.


Boss 3 — Emperor Calus

From Leviathan · Calus Resplendent

🟢 MECHANIC

Team splits — Shadow Realm team and Throne Room team. Shadow Realm team calls out three symbols they see. Throne Room team kills the Psion standing on the symbol that was not called out (the odd one out). This stacks Force of Will. When Force of Will is stacked, deal damage to Calus by standing on the symbol platforms in the Throne Room.

🔵 TIP

Shadow team should call symbols clearly and quickly — Throne team needs time to identify the odd-symbol Psion and kill it before the next cycle.

🟡 WARNING

If the wrong Psion is killed (one matching a called symbol), Force of Will does not stack properly and DPS is lost.

🔴 FAIL

Standing on incorrect symbol platform during damage phase — instant death. Killing the wrong Psion three times in a row — wipe.


Boss 4 — Warpriest

From King's Fall · Morgeth Surpassing

🟢 MECHANIC

Two Annihilator Totems must remain active at all times — if both go dark, the entire team wipes. Players holding the Brand Claimer buff must rotate to each totem before their buff expires. When totems are active, the Warpriest's mark cycles — shoot the Warpriest when the mark is in the correct position to deal damage.

🔵 TIP

Designate a Brand Claimer rotation order before starting. The player with Brand Claimer should call out when they're rotating so teammates can cover.

🟡 WARNING

The Brand Claimer buff has a short timer. Failing to reach a totem in time drops both totems simultaneously.

🔴 FAIL

Both Annihilator Totems go dark at the same time — instant full wipe. No exceptions.


Boss 5 — Consecrated Mind, Sol Inherent

From Garden of Salvation · Morgeth Surpassing

🟢 MECHANIC

Defend five Confluxes from waves of Vex. If any Conflux is fully consumed, the run is over. Players with the Enlightened buff can tether Vex and deposit Motes of Light into the Consecrated Mind. When enough Motes are deposited, a DPS window opens.

🔵 TIP

Split the team into two groups — three players per side of the arena. Each group prioritizes their Confluxes first, then contributes Motes. The boss is secondary to keeping Confluxes alive.

🟡 WARNING

Enlightened buff expires quickly. Refresh it by standing in Vex fluid near Confluxes. Running dry on Enlightened stops Mote generation.

🔴 FAIL

Any Conflux is fully consumed by Vex — immediate wipe.


Boss 6 — Morgeth, the Spirekeeper

From Last Wish · Morgeth Surpassing

🟢 MECHANIC

Morgeth charges Taken Strength. If any single player accumulates too many Taken Essence stacks, the run wipes. Players must pass the Essence relic to teammates before their stacks get too high. During Queenswalk, call out symbols and complete the sequence across the throne room for the DPS window.

🔵 TIP

Agree on a Taken Essence pass order before the encounter starts. The player with the relic should call their stack count — pass at 3 stacks max to be safe.

🟡 WARNING

Morgeth's Taken Strength wipe is fast. One player holding Essence too long will instantly end the run regardless of how the rest of the team is doing.

🔴 FAIL

Any single player accumulates maximum Taken Strength stacks — full wipe.

Raids